The Living Economy
Player-run trading, a demand-driven server shop, and coins you can hold.
What it is
Eternal Realms runs on coins — and the heart of the economy is player-to-player trading. You start with 100 coins, earn a 25-coin daily bonus on your first login each day, and grow your fortune through the Exchange, chest shops, the server shop, and blood moon bounties.
The Eternal Exchange
/market opens the Exchange — the server's player marketplace. Browse what others have listed, or hold an item stack and run /market sell 50 to list it at your price (up to 8 listings each). The clever part: the Exchange remembers what things actually sold for and shows the going rate on every listing — so you always know whether that "deal" is a deal.
The server shop
/shop opens the server store — around 50 everyday commodities with a twist: buy prices move with supply and demand. Heavy buying drives a price up; heavy selling cools it off, and prices drift back to normal over time. Sell payouts are fixed, so gathering income stays steady and predictable. Buying from the shop costs a premium over player prices — sharp traders will always beat it on the Exchange.
One item stands apart: the Elytra, stocked at 50,000 coins — a genuine endgame purchase for anyone who would rather earn their wings through commerce than raid an End city. The shop sells them but never buys them back.
Chest shops
Want a storefront in your town? Put a [shop] sign on a chest and it becomes your own shop — selling your goods at your prices, automatically, even while you're offline.
Your money
/balance— how rich are you?/pay <player> <amount>— send coins instantly./baltop— the rich list. Get on it./withdraw <amount>— turn coins into a physical banknote item you can trade, gift, or stash in a vault.
Town treasuries
Towns get a shared account: /treasury deposit and /treasury withdraw manage your town's collective funds — for group builds, event prizes, or an emergency creeper-damage fund.
Earning coins
- List loot on the Exchange when the going rate is good.
- Run a chest shop in a busy spot.
- Hunt during blood moons — every kill pays a bounty.
Commands
/balance | Your coin balance |
/pay <player> <amount> | Pay another player |
/baltop | Richest players |
/market | The Eternal Exchange — browse and list player goods |
/market sell <price> | List the item stack in your hand |
/shop | Server shop — demand-driven buy prices, fixed sell payouts |
/withdraw <amount> | Turn coins into a physical banknote |
/treasury | Your town's shared funds |